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Hands-on with Lumote: The Mastermote Chronicles

Updated: Jul 20

I got a chance to check out the upcoming 3D puzzle platformer Lumote: The Mastermote Chronicles, and here’s what I thought of my time playing.

First off, I was already in love with Lumote, the squishiest little bioluminescent creature and the game’s star. It’s one of the most adorable little characters.


You’re on a quest into the great depths to seize control from the Mastermote. As I got hands-on, I instantly smiled and enjoyed myself; the audio adds to the feel of this game and it’s so easy to pick up and play. The game’s score is used to signal key moments as you progress. I was really impressed with the levels’ enviomental design, and I love the way the puzzles are crafted.

I believe the game will have a photo mode, which I feel people will get a little obsessed with, given the beauty and vibrance of the world within this game.


In the areas I played through, you start to switch the colour of the world and once done, it unlocks the next area; you’ve got to jump on squishy things and move other elements around to complete the puzzles. I was also pleasantly surprised that I didn’t encounter any loading screens; it felt pretty seamless as you continued through, which was nice.


I didn’t find it overwhelming or too tricky instead; I was having a lovely time exploring and completing each section.


The world looks to be very vast within this game, and whilst I couldn’t tell how big in terms of puzzles, it’s sure packing in a lot as you continue along your adventure to take control from the Mastermote.


The demo I was playing didn’t go that far into the game. As you’d expect, it’s designed to give you a taste of what’s on offer, and it did that.


I was already excited to play this one from the trailers alone, but getting hands-on has cemented that need to complete this adorable game when it launches. I can’t wait to Squish, bop and bounce through the world again soon.


Lumote: The Mastermote Chronicles

Developer: Luminawesome Games Ltd.

Publisher: Wired Productions